The game isn't just hard, it's unrelenting, the sheer difficulty ramps up stupidly fast, but your firepower and health doesn't match pace with it.Īnd this is the very first area of the game! The "low defence" area. ![]() What is difficult is making a challenging game that is actually fun. It's not hard to make a difficult game just punish everything the player ever does. They can trigger from ANYTHING and EVERYTHINGĪnd these can trigger-back-to-back with no cool down! I accidently shot a trap, triggered the event, managed to destroy the calamity before it could summon the unkillable monsters, turned around, got shot by an arrow and.THE WITCH HAS NOTICED YOUR HEALTH IS LOW! CALAMITY EVENT I can't stay alive for very long, and I am only level 10 in the starting area! The problem is, frankly, a mixture of survivability and those stupid Calamity events I have also played difficult games like dark souls, bloodborne, elden ring and so on, but this game is something else I am not new to shooters by any means, I have played all kinds from painkiller to CoD, Doom, bulletstorm, etcetera, so it's not that I am new to this concept. ![]() It's really not, but what IS hard is making a difficult game that is fun.
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